Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Lottery addon, and theif module
ZiNgA BuRgA Offline
Fag
*******
Posts: 3,357
Joined: Jan 2008
Post: #2
RE: Lottery addon, and theif module
Hi Lachlan,

Thanks a lot for the suggestions.  I actually have something similar in development.  Here's an overview:

Lottery
- Most of the back-end done - mainly need to do a front-end, AJAX driven interface
- Admins can choose how many numbers, and numbers to match, plus secondary (supplementary) numbers, as well as define system games (ie allowing users to select more numbers than they have to match)
- Admins can define winning combinations
- I have a "pot", but not quite sure how to implement it exactly... Erf

Stealing
This is actually a part of an "offensive" module I have.  The offensive module also allows users to change sig/avatar/title of another user for a specifiable period of time.
My stealing is quite simple - there's a percentage chance of success, and when succeeding, they only steal a random amount of money.  Implementing something which allows the user to specify how much may require some mathematics.... >_>


Thanks again for the suggestions!

My Blog
01-26-2008 10:27 AM
Find all posts by this user Quote this message in a reply

« Next Oldest | Next Newest »

Messages In This Thread
Lottery addon, and theif module - Lachlan - 01-26-2008, 09:16 AM
RE: Lottery addon, and theif module - ZiNgA BuRgA - 01-26-2008 10:27 AM

 Standard Tools
Forum Jump: